Physicists, others using science to help art of film animation
Within this article it states the many animators learn how to make the natural in side of a computer program. the learning experience in the article is the creation of a fluid bubble. one mite thing is simple just get some liquid soap, bubble wand and run through the yard. well that might be easy in the physical world but when you have to put in correct mathematical equations into software and have it make a 3D representation of a physical liquid bubble. yeah sounds a lot more difficult right. and the article goes on to say that its just not bubbles but all computer generated images. fire, water, and anything you can think of. its best to study and really see how whatever it is that you wish to make acts in its real environment.
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